Go scanning for biologicals, find it, return it to him, collect the female Shofixti. The beast in question can be found in the Delta Lyncis system. To get her, you'll need to supply the Admiral with a beast he has been after for some time. What you want from him is his female Shofixti. Locations, the lot.Īdmiral Zex is perfectly approachable, and unlike other members of the Vux race, he doesn't find the sight of humans too distasteful. IF you can't finish the game with this comprehensive guide at your side, then you may as well commit suicide now and do the world a favour. (If you don't know that alien A has made a bomb then obviously, you can't ask alien B about the thing). but you'll eventually need to buy their information as well, the reason being that as far as the program is concerned, if the Melnorme haven't told you about something, then you don't know it - and so certain questions or statements won't pop up when you're talking to the other races. The rainbow worlds are few and far between, but will earn you 500 credits apiece.įrom the Melnorme, it's worth buying the technological upgrades first (as they make life a little easier). What they want from you is (a) data on biological life forms and (b) locations of what they call 'rainbow worlds'. Here you'll encounter the Melnorme, a friendly race of traders. The tradersīefore very long you'll find yourself straying into the Alpha Centurii System. Things to buyĪs you keep revisiting the Sol Space Station and receiving dosh for your minerals, invest in turning jets, thrusters, cargo holds, fuel pods and landers - you'll need heaps of lander, if you intend to stock up on biological cargo. (Not that it matters if you've saved recently, but you know what we mean - "live the game" and all that).
Overall here, the idea is to try not to stray too far - all that'll happen is that you'll have to spend more mone on fuel, and you might even stray into enemy space by accident and ge blasted to smithereens. The rule is that if the outermost planet is too hot, then all the others will be too. Oh, and note that if a star is particularly large then the chances are that all the planets are going to be too hot for your planet landers. Remember to save quite regularly, and take note of the following chart: it tells you which are the best systems to go for, and once inside which are the best planets. because you've got to increase your wealth (and therefore firepower) by visiting every single local star system and mining it until - well, until you haven't got any cargo space left on your ship.
"Now you're cookin" as a particularly naff person would say. Return to earth, unload your minerals, buy as many planet landers as you can afford and then head out into the unknown. Don't kill him because he'll join your crew - and Spathi ships (once you've got used to them) are pretty handy against virtually anything. Go hunting for minerals on the inner and outer planets of the Solar System. He explains everything so much better than we could, so we won't bother. Go to the satellite orbiting earth and talk to the geezer. Go to the moon and destroy everything you see. Go to Mercury and collect some radioactives - if your lander gets destroyed by fire you can get another from the satellite orbiting earth. So here's a very (and we mean very) brief walk through. We can't imagine anyone not getting past the Star Control 2 opening sequence (in the Sol System) - but there's always one.